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  • strict warning: Declaration of views_handler_filter::options_validate() should be compatible with views_handler::options_validate($form, &$form_state) in /home/baykush/www.grafitas.com/sites/all/modules/views/handlers/views_handler_filter.inc on line 589.
  • strict warning: Declaration of views_handler_filter::options_submit() should be compatible with views_handler::options_submit($form, &$form_state) in /home/baykush/www.grafitas.com/sites/all/modules/views/handlers/views_handler_filter.inc on line 589.
  • strict warning: Declaration of views_plugin_style_default::options() should be compatible with views_object::options() in /home/baykush/www.grafitas.com/sites/all/modules/views/plugins/views_plugin_style_default.inc on line 25.
  • strict warning: Declaration of views_plugin_row::options_validate() should be compatible with views_plugin::options_validate(&$form, &$form_state) in /home/baykush/www.grafitas.com/sites/all/modules/views/plugins/views_plugin_row.inc on line 135.
  • strict warning: Declaration of views_plugin_row::options_submit() should be compatible with views_plugin::options_submit(&$form, &$form_state) in /home/baykush/www.grafitas.com/sites/all/modules/views/plugins/views_plugin_row.inc on line 135.

The Planetarium

Sweet CSS3 experiment by Mozilla - make sure you view it in the new version of Firefox, Chrome, or Safari



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Now you know my secret mission. There is little Flash can do that HTML5 can’t (so much so that I can’t even think of one). Therefore it only makes sense to replace Flash entirely by taking the remaining good points and implementing an equivalent in HTML5.


Flash has an awesome interface. It is very flexible and easy to use.

Flash Interface

Welcome Crafty Builder, an interface to introduce an easier learning curve for people wanting to start developing games but don’t know where to start.

Crafty Interface

Currently the Crafty Builder has a Code view and Preview mode for quick testing but eventually an interface as easy to use as Flash will exist for animations and placing objects on the stage.


Unfortunately HTML5 relies on lots of different assets whereas Flash can be compiled down to a single SWF file.

There is no real way to include everything in one HTML file but it is possible to externally reference it through an IFrame.

Eventually Crafty will have a service to host HTML5 games by uploading a ZIP containing all the needed assets. Hosting games across servers will be a matter of:

Not perfect but would work (any ideas are welcomed).


Vector drawing as opposed to bitmaps means it can infinitely scale without losing quality. I don’t know how much of a benefit this is but it can certainly be done.

ActionScript 3

AS3 is a very nice language and has an easy to use API. Implementing a similar API for Crafty would not be too hard and would ease the transition for Flash developers.

If anyone can think of more benefits of Flash, I’d be happy to shoot it down ;)

Title: Playboy (US) | Period: August 1982 | Cover Photography: Tom Staebler | Cover Model: Vicky McCarthy

29 things young designers need to know…

Click on the image to purchase your poster sized version of it.

Then stick it next to your computer to love it and learn it. Mine is on the way.

I love this (Taken with instagram)

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